pub(crate) fn render_path_resolution(
ctx: RenderContext<'_>,
path_ctx: &PathCompletionCtx<'_>,
local_name: Name,
resolution: ScopeDef,
) -> Builderpub(crate) fn render_path_resolution(
ctx: RenderContext<'_>,
path_ctx: &PathCompletionCtx<'_>,
local_name: Name,
resolution: ScopeDef,
) -> Builder