pub(crate) fn render_struct_literal(
ctx: RenderContext<'_>,
path_ctx: &PathCompletionCtx<'_>,
strukt: Struct,
path: Option<ModPath>,
local_name: Option<Name>,
) -> Option<Builder>pub(crate) fn render_struct_literal(
ctx: RenderContext<'_>,
path_ctx: &PathCompletionCtx<'_>,
strukt: Struct,
path: Option<ModPath>,
local_name: Option<Name>,
) -> Option<Builder>