Final Project: Building a Concurrent Web Server with Async Rust
In this chapter, we'll use asynchronous Rust to modify the Rust book's single-threaded web server to serve requests concurrently.
Recap
Here's what the code looked like at the end of the lesson.
src/main.rs
:
use std::fs; use std::io::prelude::*; use std::net::TcpListener; use std::net::TcpStream; fn main() { // Listen for incoming TCP connections on localhost port 7878 let listener = TcpListener::bind("127.0.0.1:7878").unwrap(); // Block forever, handling each request that arrives at this IP address for stream in listener.incoming() { let stream = stream.unwrap(); handle_connection(stream); } } fn handle_connection(mut stream: TcpStream) { // Read the first 1024 bytes of data from the stream let mut buffer = [0; 1024]; stream.read(&mut buffer).unwrap(); let get = b"GET / HTTP/1.1\r\n"; // Respond with greetings or a 404, // depending on the data in the request let (status_line, filename) = if buffer.starts_with(get) { ("HTTP/1.1 200 OK\r\n\r\n", "hello.html") } else { ("HTTP/1.1 404 NOT FOUND\r\n\r\n", "404.html") }; let contents = fs::read_to_string(filename).unwrap(); // Write response back to the stream, // and flush the stream to ensure the response is sent back to the client let response = format!("{status_line}{contents}"); stream.write_all(response.as_bytes()).unwrap(); stream.flush().unwrap(); }
hello.html
:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>Hello!</title>
</head>
<body>
<h1>Hello!</h1>
<p>Hi from Rust</p>
</body>
</html>
404.html
:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>Hello!</title>
</head>
<body>
<h1>Oops!</h1>
<p>Sorry, I don't know what you're asking for.</p>
</body>
</html>
If you run the server with cargo run
and visit 127.0.0.1:7878
in your browser,
you'll be greeted with a friendly message from Ferris!