pub(super) struct Node<K, V> {
    pub(crate) goal: K,
    pub(crate) solution: V,
    pub(crate) stack_depth: Option<StackDepth>,
    pub(crate) links: Minimums,
}

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§goal: K§solution: V§stack_depth: Option<StackDepth>

This is Some(X) if we are actively exploring this node, or None otherwise.

§links: Minimums

While this node is on the stack, this field will be set to contain our own depth-first number. Once the node is popped from the stack, it contains the DFN of the minimal ancestor that the table reached (or MAX if no cycle was encountered).

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impl<K, V> RefUnwindSafe for Node<K, V>

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impl<K, V> Send for Node<K, V>
where K: Send, V: Send,

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impl<K, V> Sync for Node<K, V>
where K: Sync, V: Sync,

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impl<K, V> Unpin for Node<K, V>
where K: Unpin, V: Unpin,

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impl<K, V> UnwindSafe for Node<K, V>
where K: UnwindSafe, V: UnwindSafe,

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type Error = <U as TryFrom<T>>::Error

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