pub struct TokenStore(Vec<TokenStaticData>);Tuple Fields§
§0: Vec<TokenStaticData>Implementations§
Source§impl TokenStore
impl TokenStore
pub fn insert(&mut self, data: TokenStaticData) -> TokenId
pub fn get_mut(&mut self, id: TokenId) -> Option<&mut TokenStaticData>
pub fn get(&self, id: TokenId) -> Option<&TokenStaticData>
pub fn iter(self) -> impl Iterator<Item = (TokenId, TokenStaticData)>
Trait Implementations§
Source§impl Debug for TokenStore
impl Debug for TokenStore
Source§impl Default for TokenStore
impl Default for TokenStore
Source§fn default() -> TokenStore
fn default() -> TokenStore
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for TokenStore
impl RefUnwindSafe for TokenStore
impl Send for TokenStore
impl Sync for TokenStore
impl Unpin for TokenStore
impl UnwindSafe for TokenStore
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T, R> CollectAndApply<T, R> for T
impl<T, R> CollectAndApply<T, R> for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more