Using Box<T>
to Point to Data on the Heap
The most straightforward smart pointer is a box, whose type is written
Box<T>
. Boxes allow you to store data on the heap rather than the stack. What
remains on the stack is the pointer to the heap data. Refer to Chapter 4 to
review the difference between the stack and the heap.
Boxes don’t have performance overhead, other than storing their data on the heap instead of on the stack. But they don’t have many extra capabilities either. You’ll use them most often in these situations:
- When you have a type whose size can’t be known at compile time and you want to use a value of that type in a context that requires an exact size
- When you have a large amount of data and you want to transfer ownership but ensure the data won’t be copied when you do so
- When you want to own a value and you care only that it’s a type that implements a particular trait rather than being of a specific type
We’ll demonstrate the first situation in the “Enabling Recursive Types with Boxes” section. In the second case, transferring ownership of a large amount of data can take a long time because the data is copied around on the stack. To improve performance in this situation, we can store the large amount of data on the heap in a box. Then, only the small amount of pointer data is copied around on the stack, while the data it references stays in one place on the heap. The third case is known as a trait object, and Chapter 18 devotes an entire section, “Using Trait Objects That Allow for Values of Different Types,” just to that topic. So what you learn here you’ll apply again in Chapter 18!
Using a Box<T>
to Store Data on the Heap
Before we discuss the heap storage use case for Box<T>
, we’ll cover the
syntax and how to interact with values stored within a Box<T>
.
Listing 15-1 shows how to use a box to store an i32
value on the heap:
We define the variable b
to have the value of a Box
that points to the
value 5
, which is allocated on the heap. This program will print b = 5
; in
this case, we can access the data in the box similar to how we would if this
data were on the stack. Just like any owned value, when a box goes out of
scope, as b
does at the end of main
, it will be deallocated. The
deallocation happens both for the box (stored on the stack) and the data it
points to (stored on the heap).
Putting a single value on the heap isn’t very useful, so you won’t use boxes by
themselves in this way very often. Having values like a single i32
on the
stack, where they’re stored by default, is more appropriate in the majority of
situations. Let’s look at a case where boxes allow us to define types that we
wouldn’t be allowed to if we didn’t have boxes.
Enabling Recursive Types with Boxes
A value of recursive type can have another value of the same type as part of itself. Recursive types pose an issue because at compile time Rust needs to know how much space a type takes up. However, the nesting of values of recursive types could theoretically continue infinitely, so Rust can’t know how much space the value needs. Because boxes have a known size, we can enable recursive types by inserting a box in the recursive type definition.
As an example of a recursive type, let’s explore the cons list. This is a data type commonly found in functional programming languages. The cons list type we’ll define is straightforward except for the recursion; therefore, the concepts in the example we’ll work with will be useful any time you get into more complex situations involving recursive types.
More Information About the Cons List
A cons list is a data structure that comes from the Lisp programming language
and its dialects and is made up of nested pairs, and is the Lisp version of a
linked list. Its name comes from the cons
function (short for “construct
function”) in Lisp that constructs a new pair from its two arguments. By
calling cons
on a pair consisting of a value and another pair, we can
construct cons lists made up of recursive pairs.
For example, here’s a pseudocode representation of a cons list containing the list 1, 2, 3 with each pair in parentheses:
(1, (2, (3, Nil)))
Each item in a cons list contains two elements: the value of the current item
and the next item. The last item in the list contains only a value called Nil
without a next item. A cons list is produced by recursively calling the cons
function. The canonical name to denote the base case of the recursion is Nil
.
Note that this is not the same as the “null” or “nil” concept in Chapter 6,
which is an invalid or absent value.
The cons list isn’t a commonly used data structure in Rust. Most of the time
when you have a list of items in Rust, Vec<T>
is a better choice to use.
Other, more complex recursive data types are useful in various situations,
but by starting with the cons list in this chapter, we can explore how boxes
let us define a recursive data type without much distraction.
Listing 15-2 contains an enum definition for a cons list. Note that this code
won’t compile yet because the List
type doesn’t have a known size, which
we’ll demonstrate.
Note: We’re implementing a cons list that holds only i32
values for the
purposes of this example. We could have implemented it using generics, as we
discussed in Chapter 10, to define a cons list type that could store values of
any type.
Using the List
type to store the list 1, 2, 3
would look like the code in
Listing 15-3:
The first Cons
value holds 1
and another List
value. This List
value is
another Cons
value that holds 2
and another List
value. This List
value
is one more Cons
value that holds 3
and a List
value, which is finally
Nil
, the non-recursive variant that signals the end of the list.
If we try to compile the code in Listing 15-3, we get the error shown in Listing 15-4:
The error shows this type “has infinite size.” The reason is that we’ve defined
List
with a variant that is recursive: it holds another value of itself
directly. As a result, Rust can’t figure out how much space it needs to store a
List
value. Let’s break down why we get this error. First, we’ll look at how
Rust decides how much space it needs to store a value of a non-recursive type.
Computing the Size of a Non-Recursive Type
Recall the Message
enum we defined in Listing 6-2 when we discussed enum
definitions in Chapter 6:
enum Message { Quit, Move { x: i32, y: i32 }, Write(String), ChangeColor(i32, i32, i32), } fn main() {}
To determine how much space to allocate for a Message
value, Rust goes
through each of the variants to see which variant needs the most space. Rust
sees that Message::Quit
doesn’t need any space, Message::Move
needs enough
space to store two i32
values, and so forth. Because only one variant will be
used, the most space a Message
value will need is the space it would take to
store the largest of its variants.
Contrast this with what happens when Rust tries to determine how much space a
recursive type like the List
enum in Listing 15-2 needs. The compiler starts
by looking at the Cons
variant, which holds a value of type i32
and a value
of type List
. Therefore, Cons
needs an amount of space equal to the size of
an i32
plus the size of a List
. To figure out how much memory the List
type needs, the compiler looks at the variants, starting with the Cons
variant. The Cons
variant holds a value of type i32
and a value of type
List
, and this process continues infinitely, as shown in Figure 15-1.
Using Box<T>
to Get a Recursive Type with a Known Size
Because Rust can’t figure out how much space to allocate for recursively defined types, the compiler gives an error with this helpful suggestion:
help: insert some indirection (e.g., a `Box`, `Rc`, or `&`) to break the cycle
|
2 | Cons(i32, Box<List>),
| ++++ +
In this suggestion, “indirection” means that instead of storing a value directly, we should change the data structure to store the value indirectly by storing a pointer to the value instead.
Because a Box<T>
is a pointer, Rust always knows how much space a Box<T>
needs: a pointer’s size doesn’t change based on the amount of data it’s
pointing to. This means we can put a Box<T>
inside the Cons
variant instead
of another List
value directly. The Box<T>
will point to the next List
value that will be on the heap rather than inside the Cons
variant.
Conceptually, we still have a list, created with lists holding other lists, but
this implementation is now more like placing the items next to one another
rather than inside one another.
We can change the definition of the List
enum in Listing 15-2 and the usage
of the List
in Listing 15-3 to the code in Listing 15-5, which will compile:
The Cons
variant needs the size of an i32
plus the space to store the
box’s pointer data. The Nil
variant stores no values, so it needs less space
than the Cons
variant. We now know that any List
value will take up the
size of an i32
plus the size of a box’s pointer data. By using a box, we’ve
broken the infinite, recursive chain, so the compiler can figure out the size
it needs to store a List
value. Figure 15-2 shows what the Cons
variant
looks like now.
Boxes provide only the indirection and heap allocation; they don’t have any other special capabilities, like those we’ll see with the other smart pointer types. They also don’t have the performance overhead that these special capabilities incur, so they can be useful in cases like the cons list where the indirection is the only feature we need. We’ll look at more use cases for boxes in Chapter 18, too.
The Box<T>
type is a smart pointer because it implements the Deref
trait,
which allows Box<T>
values to be treated like references. When a Box<T>
value goes out of scope, the heap data that the box is pointing to is cleaned
up as well because of the Drop
trait implementation. These two traits will be
even more important to the functionality provided by the other smart pointer
types we’ll discuss in the rest of this chapter. Let’s explore these two traits
in more detail.